// Magic Software, Inc.
// http://www.magic-software.com
// Copyright (c) 2000, All Rights Reserved
//
// Source code from Magic Software is supplied under the terms of a license
// agreement and may not be copied or disclosed except in accordance with the
// terms of that agreement.  The various license agreements may be found at
// the Magic Software web site.  This file is subject to the license
//
// RESTRICTED USE SOURCE CODE
// http://www.magic-software.com/License/restricted.pdf

//---------------------------------------------------------------------------
inline int MgcRenderer::GetWidth () const
{
    return m_iWidth;
}
//---------------------------------------------------------------------------
inline int MgcRenderer::GetHeight () const
{
    return m_iHeight;
}
//---------------------------------------------------------------------------
inline MgcCameraPtr MgcRenderer::GetCamera ()
{
    return m_spkCamera;
}
//---------------------------------------------------------------------------
inline void MgcRenderer::SetBackgroundColor (const MgcColor& rkColor)
{
    m_kBackgroundColor = rkColor;
}
//---------------------------------------------------------------------------
inline const MgcColor& MgcRenderer::GetBackgroundColor () const
{
    return m_kBackgroundColor;
}
//---------------------------------------------------------------------------
